3. Chapter 3: Networking and Internetworking
3.5. Data Streaming
- Transmission of audio and video in real time.
- Required higher bandwidths and bounded latencies.
- Depends upon the availability of connections with adequate quality of service – bandwidth, latency and reliability
- Ability to established a channel from the source to the destination of a multimedia stream, with a predefined route through the network,
- a reserved set of resources at each node through which it will travel and buffering where appropriate to smooth any irregularities in the flow of data through the channel.
- ATM networks
- provide high bandwidth and low latencies.
- IPv6 has features that enable each of the IP packets in a real-time stream to be identified and treat separately from other data at the network level.
- RSVP (Resource Reservation Protocol)
- Zhang et al. 1993
- Enables applications to negotiate the pre-allocation of bandwidth for real-time data streams.
- RTP (Real Time Transport Protocol)
- Schulzrinne et al. 1996
- Application-level data transfer protocol that includes the details of the play time and other timing requirement in each packet.